So You Want To Build A Warship...

by  John Mianowski

Part 1 - Getting Started

Big Gun R/C Warship Combat has got to be just about the ultimate big-boys' toy.  As a kid, my friends and I watched Combat and Rat Patrol on TV and played soldier, blasting imaginary "Japs" and "Jerries" while reliving the great battles of the Second World War.  When I was about 10-12, I had this idea to build radio-controlled model ships, complete with guns that could fire.  At the time, I didn't have the resources to pursue such a dream, but somewhere in the deep recesses of my brain, it stayed alive.

Then, out of the blue, I read columnist Dave Barry's article mentioning Big Gun R/C Combat Warships International and the old dream came back to life!  I had been hooked all my life, but didn't know it until I stumbled onto a bunch of guys who share my affliction!  With no small amount of help from my new friends, I took the plunge & got started in Big Gun.  This article, and the series to follow, is intended to help new skippers get a handle on the hobby so that they can get off to a successful start.  I've learned a lot - much more than I could reasonably stuff into a single article.  I'll deal with topics ranging from ship plans, to construction methods, tools, and more.  A lot of what I'll cover includes things NOT to do, since I've learned plenty of those as well!  Besides the construction tips, I've got some general observations that others may find useful in some way, and I'll try to share those, too.

A friend of mine (who I'm trying to pull into the hobby) watching my early work on my first ship had the astute observation that, "The devil's in the details."  This is very true.  While nothing involved in building building a functional Big Gun warship is particularly difficult, there are quite a number of relatively simple things that have to be dealt with.  By having reasonable expectations to start with, anybody with average construction skills can be successful as a first-time shipbuilder.  NTXBG co-founder Dustin Delaire, who moved to North Texas from California, and was a member of the SCBG there, tells me that he's seen any number of potential skippers come to a battle, get all excited and buy a set of plans on the spot, and say, "I'll see you next month!" - expecting to have a fully-operational warship by then - and are never seen or heard from again.  Reasonable expectations up front can not only help a potential skipper get off to a good start, but also help save those who don't have the necessary commitment from being disappointed.

Here's a few general observations to start with:

I hope that your foray into shipbuilding project is a successful one.  If I can help more skippers get more ships on the water, all of us in the hobby will be enriched - and I'll have more targets to shoot at!!  Next time, I'll talk about plans - where to get ships' plans and what to expect, as well as "tweaks and touch-ups".  I'll also talk about project management, and how a little more up-front time can pay itself back serveral times over, for the life of the project.

Good luck, and see you on the water!

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